Gamagoramon is a student project developed in a short production timeframe as part of a university assignment. It's a turn-based game, inspired by classic games like Pokemon and turn-based games, where the player has to survive successive fights with a random team of monsters and a random set of healing items in order to achieve the highest possible score.

This project was created by Christopher Banzet and Ethan Lacomme. Illustrations were provided by Andréa Bastet.

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Gamagoramon_Build_Windows.zip 40 MB
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Gamagoramon_Build_Linux.zip 37 MB

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